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- ==============================
- SUBWAY.WAD - The Deimos Subway
- ==============================
-
- This is a fairly large PWAD that takes place in a very
- small subway system and the rooms attached to the stations.
- Please read the scenario story below. It replaces E2M1.
- To run this with Doom, unpack the archive in your doom
- directory, and then type:
-
- Doom -file subway.wad
-
-
- Please mail any comments, suggestions, or
- criticism, etc to nziring@aztech.ba.md.us.
-
- ...nz
-
-
-
- ================================================================
- Title : SUBWAY.WAD
- Author : Neal Ziring
- Email Address : nziring@aztech.ba.md.us
-
- Description : Demons have taken over the UAC Deimos
- subway. Your mission, clean out the
- stations and eliminate whoever is behind
- the invasion.
-
- Additional Credits to : My sister-in-law for ideas.
- Raphel Quinet and Brendon Wyber, for DEU!
- Various folks on the net who answered
- questions regarding tools.
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E2M1
- Single Player : Yes
- Cooperative 2-4 Player : Yes, but untested
- Deathmatch 2-4 Player : Yes, but untested
- Difficulty Settings : Yes, very much
- New Sounds : Yes, New music
- New Graphics : Yes
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Build Time : 55+ hours
- Editor(s) used : DEU5.21
- Tool(s) used : bsp12x, dmgraph, dmmusic, midi2mus, reject
- : Aldus Photostyler, PaintShop Pro, Music Sculptor
- Known Bugs : Very slow on anything less than a 486DX-25, probably
- not playable on a 3/486sx.
- Some tiny HOM effects visible in the east station,
- weird graphics bug at the bottom exit from the
- elevator in the north station.
-
-
- * Copyright / Permissions *
-
- Authors MAY use this level as a base to build additional
- levels. Sure I'd like credit, but I'm not going to insist.
-
- You may distribute this file in any electronic format (BBS, Diskette,
- CD, etc) as long as you include this file intact.
-
-
- * Where to get this WAD *
-
- FTP sites: infant2.sphs.indiana.edu
-
-
-
- ============================================================================
- D E I M O S S U B W A Y
-
- Alarming reports had been arriving hourly from the offices of the UAC
- subway system on Deimos. This hour, no report. You and your platoon
- have been ordered to investigate the reports (demons? zombies?!) and
- secure the subway, maintaining the amount of violence at a level short
- of complete destruction. Being trusting as she is, you C.O. has issued
- you only pistols. Maybe you can find some more weapons and ammo in the
- subway before you buy it.
-
- Pre-mission briefing includes the fact that the subway has three
- stations, with several room attached to each station. Your destination
- is the central station.
-
- As you prepare to step through the teleporter to Deimos, you gaze out
- on the Phobos landscape and see crescent Mars hanging in the gray sky.
- Your buddies step through, now it's your turn...
-
-
-
-
- =============================================================================
- NOTES AND HINTS
-
- - In the subway-master's office are two large pictures of Jupiter. Both
- of these pictures date back to the Shoemaker-Levy bombardment of Jupiter
- way back in 1994 (actually, one of the images is a composite, but the
- big one with the plume is an actual impact image from the Keck telescope
- in Hawaii -- fragment G, I think).
-
- - There are quite a few secret areas. Most of them are fairly easy
- to find. It is pretty much impossible to complete this level on HMP
- or UV without finding at least some of the secret areas.
-
- - There is graffiti in the subway car. Go in there and see it.
-
- - Every Doom 1.2 weapon is available in this level. There are not enough
- weapons to go around for everybody in multi-player mode -- this can
- make for some friendly competition. Go find 'em.
-
- - The add-on music is a jazz piece named "Take the A-Train". I
- got it off a public FTP site at some college in Europe. If
- you don't like it, just use "dmmusic d_e2m1 -f subway.wad -r"
- to take it out of the Pwad.
-
- - Please note the interesting, graffiti-covered door near the end of
- mission. Be careful after you go through it.
-
- - The little retail establishment in the east station sold Gyros
- (ala Seinfeld).
-
- - I haven't been able to beat this level on UV yet, although I've
- come close. It is really designed for play on HMP. Shoot
- accurately if you try it on UV.
-
- - I ran into a heck of a DEU bug when I was about 85% done with
- this level, and it made the level unplayable (it also managed
- to make a file capable of crashing other Doom editors!). The
- only solution I found was copying the entire map and deleting
- the old copy. That's why the coordinate range is somewhat
- extreme.
-
- - When you finish the level, look for the mission name.
-
- - The rest of the items below are spoilers, in order of increasing
- spoili-ness...don't read them until you have trouble.
-
-
-
-
- *********************
-
-
-
-
-
- - Be thrifty with your ammo at the beginning of the mission, especially
- in UV.
-
- - You may find it necessary to leave the center station before securing
- it entirely, to go find ammo in one of the other stations.
-
- - In the garden room: Don't try to shoot all those
- Cacodemons! Find a way render them immobile.
-
- - Anywhere you see an enemy in a station, you can go there.
-
- - The yellow keycard is not essential, just helpful. The red and blue
- are necessary and you have to get the red one first.
-
- - Look behind the trees in the east station.
-
- - Use the red keycard to get the computer map.
-
- - Use the chainsaw on a bunch of demons. There are two chainsaws
- to be found in the whole mission map.
-
- - There is a blur sphere available in the east station, but you have
- to be fairly quick to get it.
-
- - There are two teleporters outside the executive office.
-
- - If you want more specific hints than these (unlikely) then just email
- me at nziring@aztech.ba.md.us.
-
-
-
-
-
- **************************
-
-
-
-
-
- Enough babbling then. Go get those demons!
-